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Hitman 'Episode 2' Update Available, Release Timings Announced

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Although Silent Assassins will have to wait for tomorrow to become their hands on the side by side part of the latest Hitman title, it may be worth booting upwardly the game tonight. A new update has been release - mandatory for anybody that wants to play the 2nd department of the story - that also includes some instant upgrades.

They include:

Reconnect Selection
If a player is playing in online mode and gets disconnected during gameplay, they will have the option to immediately reconnect and resume play without losing any progress, instead of returning to the primary menu.
[Bachelor now on PC. Available in a future update for PS4 & Xbox One.]

Immediate Challenge Awards
Challenges are now awarded and saved immediately upon completion, rather than when completing a mission.
[Available now on PC. Bachelor in a time to come update for PS4 & Xbox Ane.]

Loading Times

Meaning improvements to load and restart times across all locations.
(Reduced by approximately l% on PS4 and Xbox 1)

Claiming Verbosity Settings

Players can now choose between three options for how challenge descriptions are displayed in the game carte du jour.
Full: All Challenge information is shown.
Minimal: But the epitome and proper noun of the Challenge are shown
Off: Only the image of the Claiming is shown.

Weapon HUD Settings

Added three options for displaying the holstered/equipped weapon icon.
Full: Show weapon HUD for equipped and holstered weapon.
Minimal: Testify weapon HUD only for equipped weapon.
Off: Don't evidence weapon HUD.

Immediate Intel

Added an option for players to admission the intel menu immediately subsequently finding new intel.

Dropped Items
Disguises, weapons and items that are dropped are now shown on the in-game map.

Holstering animation
Added an blitheness for 47 holstering a pocket-sized item, such as a pistol.

Escalation Contracts Improvements
- The list of complications and objectives are now viewable during gameplay and the planning phase.
- Players tin can at present hands see from the in-game menu how many stages of each Escalation Contract they have completed. (e.grand 3/5)

General improvements to stability

PC Specific Notes

Recommended Settings
The Game Launcher will recommend graphic settings based on player hardware.

Windowed Mode
The Game Launcher now allows players to modify their resolution in Windowed Fashion. (Useful for streamers)

Sound Levels
Audio levels during cutscenes and conference videos now lucifer the in-game audio.

Key Bindings
Fixed minor bug with inconsistent key bindings

Foursquare Enix accept as well announced the timings for the second episode, and a selection of improvements over the Paris levels.

The Sapienza location update will be released at slightly unlike times depending on what platform you are playing on and what location you lot are in.

PlayStation four, SCEE Regions (Europe, the Middle East, Africa and Oceania)
A rolling midnight release. Equally soon as your clock hits midnight on April 26, Sapienza will be available.

PlayStation 4, SCEA regions (United states, Canada and Latin America.)
A fourth dimension-window release. Ready at 8am - 10am PST on April 26.

Xbox 1
A rolling midnight release. As presently as your clock hits midnight, Sapienza will be available.

Steam
A fixed time release. Ready at 9am PST on April 26.

Improvements over the original episode include:

New Story mission: Earth of Tomorrow

10 new Opportunities for 'Globe of Tomorrow'

twenty levels of Sapienza Mastery, with the following unlocks:
8 new Sapienza starting locations
(+1 starting location unlocked via a challenge)
8 new Sapienza Agency Pickup locations
6 new weapon/gear unlocks

New arrange for Sapienza: Italian Suit

75+ Sapienza-specific challenges

7 new trophies/achievements

New 'The Sarajevo Six' Contract. Target 2: The Enforcer. (PS4 Exclusive)

Live Content for Sapienza volition include: New Escalation Contracts, Elusive Targets & New Featured Contracts (Contracts Manner)

Native Ambient Audio
Added an sound layer for Sapienza that will play native ambient dialogue in crowded areas.

'Hibernate in Apparently Sight' Options
The Sapienza location includes more than options for Agent 47 to 'blend in' whilst wearing his suit.

Opportunities System Improvements

- Persistent reveals: When a histrion has 'revealed' an Opportunity one time using the popular-upwardly tracker, they are not required to do and then when they encounter the opportunity on hereafter playthroughs.

- Fail Categories: Added categories to explain why an opportunity was failed.
Note: The above Opportunity improvements are only implemented in Sapienza.
Opportunities in the ICA Facility and Paris destinations are non affected.

Source: https://wccftech.com/hitman-episode-2-update-release-timings-announced/

Posted by: nashtheken.blogspot.com

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